Week 3


This week the game has developed a lot more than last week. Gui has been working on restructuring the code since everything was hard coded into one file from the prototypes. Further more he has worked on the following:

- Pushable objects no longer pushable.

- Jumping fixed. 

- Lives removed.

- Jello x-axis jump bug fixed.

- Level system reworked for creation ease.

- Yarn booster (still has bugs).

- Began work on inventory bar. 

Maria and Ebba have written the changes to the design document. Ebba has added a timer to the game and changed so that the score is based on how quick you complete the levels. She also tweaked the jumping characteristics according to the feedback from other groups.

Maria has changed the timer of the cat to be that it now just gives a 3 second warning before it wakes up. This will later be changed to an animation, but works for testing if its a reasonable amount of time to hide.

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