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Devlog
Week 6
June 30, 2022
by
group07
This week we fixed more bugs in preparation for MOJO and finished the prototype and then on Monday we attended MOJO and promoted our game. During MOJO we gathered all the data necessary for thoroughly...
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Week 5
June 24, 2022
by
mariajacobson
This week we implemented moving platforms and objects to hide behind in the levels. Ebba and Gui focused on working on the levels and in total, 4 new levels where created. We also fixed some bugs and...
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Week 4
June 17, 2022
by
group07
This week the game has been further developed. Ebba has mostly focused on creating new levels, and five are done so far. She also reduced the jumping velocity since the mouse was banging its head into...
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Week 3
June 10, 2022
by
group07
This week the game has developed a lot more than last week. Gui has been working on restructuring the code since everything was hard coded into one file from the prototypes. Further more he has worked...
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Week 2
June 03, 2022
by
mariajacobson
This week we started off by finishing our different prototypes which ended up being about movement throughout the game (made by Ebba), indication of cats awakening (made by Maria) and the different bo...
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Marias week
May 27, 2022
by
mariajacobson
Since we decided to create the game with Phaser, I began by completing a tutorial on creating a platform game using this framework. Ebba then developed a basic shell for our prototypes with a backgrou...
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Ebbas week
May 27, 2022
by
ebbarovig
This is my first ever created game in Phaser so I started off this week with following this tutorial on how to make your first platform game in Phaser. It was very straightforward and simple so I figu...
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