Week 4


This week the game has been further developed. Ebba has mostly focused on creating new levels, and five are done so far. She also reduced the jumping velocity since the mouse was banging its head into all platforms since the game canvas is fairly small. Started creating movable platforms but ran into some troubles so that's on hold for now. Guilherme worked on level transitioning and on the high-score system. Maria has been working on the designs for the different game objects and created a countdown as a warning for when the cat will be waking up.

A lot of the game's main systems have been implemented and upcoming updates will include more levels, visual updates and an eventual start screen.

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